Product design · engineering
Voxa Cue at Penn M&TSI
A wearable concept that uses haptic cues to support public speakers in the moment.
Penn M&TSI
At a glance
- Wearable haptic-feedback concept
- Hardware and prototype work
- Engineering and business integration
- Best Product Concept among 16 groups
Overview
The question behind the work.
Voxa Cue was our answer to a familiar problem: while presenting, it is difficult to notice and correct pacing or delivery habits without breaking concentration. We explored a wearable that could translate a discreet prompt into haptic feedback.
The program asked us to move between product design, engineering, and business decisions. My team worked through the user need, physical concept, prototype, market framing, and final presentation as one connected process.
Process
How it took shape.
Specific methods and outcomes are included only where the supplied information supports them.
- 01
Define a cue that stays in the background
A useful prompt had to be noticeable to the speaker without distracting the audience. That tension shaped the interaction and the form of the wearable.
- 02
Make the concept tangible
Prototype work forced the team to move beyond slides and confront hardware choices, fit, feedback, and what a real test would need to measure.
- 03
Tell one product story
Engineering feasibility and business logic could not live in separate lanes. The final concept depended on the team connecting them clearly.
Photo story & artifacts
Evidence from the process.
Outcome & reflection
Voxa Cue made product work feel immediate: a decision about a component could change the user experience, and a decision about the user could change the pitch. More specific prototype details and team roles will be added after confirmation.